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 XNA with Visual Basic.
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Krisc
Knave

69 Posts

Posted - Nov 13 2006 :  01:52:24 AM  Show Profile  Visit Krisc's Homepage  Send Krisc an AOL message  Click to see Krisc's MSN Messenger address  Reply with Quote
Yeah, apparently you can do it!

http://www.alanphipps.com/VisualBasicdotNET-XNA.html

messix
Squire

Australia
19 Posts

Posted - Nov 19 2006 :  11:05:57 PM  Show Profile  Send messix an ICQ Message  Click to see messix's MSN Messenger address  Reply with Quote
Awesome find :)

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hotrodx
Squire

43 Posts

Posted - Nov 27 2006 :  9:12:44 PM  Show Profile  Reply with Quote
Nice. I'm current researching XNA. I am wondering if you can also deploy to an XBOX 360 using VB.NET. As of now, only C# Express has that option (Tools > Options > [check "Show all options"] > XNA Game Studio > XBOX 360).

But that wouldn't stop us, would it, fellow VB'ers?

My best bet would probably create all VB.NET as dll binaries, add their references to a C# XNA project, then deploy it via XNA, using C# as some sort of wrapper.

Haven't tested it yet, though. Anyone?
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Krisc
Knave

69 Posts

Posted - Dec 02 2006 :  1:27:32 PM  Show Profile  Visit Krisc's Homepage  Send Krisc an AOL message  Click to see Krisc's MSN Messenger address  Reply with Quote
It seems possible... In fact it could be simple as having a Game in your VB.net library and referencing that via C#.
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