|Romara||Hello everyone, I'm trying to make a very simple game in which a startup form is displayed on running that allows you to select a difficulty (intSpeed). What I need to know is if/how you can take that selection to the acctual game when it is loaded. Is if even possible?|
|Brykovian||I assume that this startup form is not part of the actual game ... instead, it launches the game file once the player has set his/her option ... is that correct?
If so, then the 2 simplest ways to transfer the user's choice would be to either put it as part of the command-line that launches the game ... the game application can then parse Command$ to get that info. Or, write it to a file, which the game application will read on start-up.
|Eric Coleman||Define a global variable in a module and also use Sub Main() as the startup object. It would look something like
Public g_difficulty As Long
Public Sub Main()
'display the first form that sets the difficulty variable.
Form2.Show 'This form is the game.