|Krisc||Well hello there...
I just have two questions.
a) How am I supposed to get screenshots of my game if DirectInput has taken control of the keyboard and therefore disallowing the PrintScreen message to get through to windows. I am using DirectDraw...
b) What happened to Alpha 7...will it not be completed or what?
i couldn't find where i downloaded it so, i read the readme and it said that it could be redistributed on websites, so i'll let you guys download for a day or two, then its off, so download quickly!|
|Almar Joling||I think there's an C++ example how to do screenshots on one of the www.mvps.org sub-sites, and also on www.gamedev.net (just make sure you use the frontbuffer, not the backbuffer, and to release the reference to it)|
|Krisc||Thanks, that is the one I was looking at. Thanks guys.|
|Krisc||I meant that is the one I was looking for. :)|
|Sr. Guapo||a) basically, you are going to have to render your screen to a texture/surfacte (depending on your version of DX) and save that file.
b) It is still being worked on... About being completed, I hope so!|
|Krisc||Thanks, also...does anyone know where I can find some free explosion bitmaps that I could use in my 2d game?|