RE: D3D IM Carl (3 replies, 0 views) (2000-Apr-10)
Thanks, I've found a tool for converting my truespace .COB files to .OBJ, and had a look through the file and think I've figured out most of it, V = vertices, VT = tu/tv, VN = Vertexnormals right (tell me if I'm wrong here), but what are the F values and how do I use them. Also what do you use to draw the objects, TriangleStrip, TriangleFan etc. Thanks again

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RE: D3D IM Corre (2 replies) (2000-Apr-10)
Thanks Corre, I'll give it a go then. *nt* Carl (0 replies) (2000-Apr-10)
Corre, please read... Carl (0 replies) (2000-Apr-11)

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