Post

 Resources 

Console


Re: The xplosion screenshot 00 Dork (1 reply, 1 views) (2001-Jun-2)
-
That's mine, from SUP 2000. It's not too hard ;) Since it's for my game....your hands are staying off! ;) Surprisingly it doesn't affect framerate that much (and will even less when I finish converting the lighting engine to a c++ dll). All it is is a bunch of rotating alphablending sprites. Spawn some new ones for the trails, create a light by the explosion, and drop a particle effect in. Heat at 320 degrees for 2 hrs, cool, then ready!bren wrote:


-
Up One Level | Back to Forum

I want it!!! *nt bren (0 replies) (2001-Jun-2)

Copyright © 2002 - 2004 Eric Coleman, Peter Kuchnio , et. al.
There have been 32 visitors within the last 20 minutes
RSS News Feed