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	Direct3D textures   xZibIT  (1 reply, 0 views)  (2001-Jul-28)   Is there any possiblity to load different(even custom) image files into D3D(ver.8) texture without using the d3dx lib.(though even the lib can't load custom files)? I remember it was possible in DX7 days when messing with all those DC-s and so. 
Could anyone show me or give any link pointing to this topic, even c++ code were helpful.  
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