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Create a physics engine for a bug

4/26/2004 1:55:08 PM | Posted by: Eric Coleman | Post a comment
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There is a really great tutorial at Unlimited Realities showcasing all the steps, from beginning concept to final demo, of a 3D animated bug. The tutorial is in DirectX8, but many of the concepts can be applied to DirectX7 or DirectX9 applications. Source code is included in the demo program.


Copyright © 2002 - 2004 Eric Coleman, Peter Kuchnio , et. al.
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