Re: A 3D Program - Straight 3d, no DirectX - masterbooda (0 replies, 561 views) (2004-Jun-3)
I had help on the math, trust me, never even made it to trig in highschool, of course I never made it to class much either.... I had a lot of help from this great little book, titled "Flights of Fantasy", It is a book, that takes you from begining to end of creating a flight simulator, all the code is assembly and C# but I converted it over to VB.... mainly the math..... You can incorporate alot of this same math into 2D and really do some cool stuff with sprites... DaBooda out...

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