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Re: World Build - messix (0 replies, 928 views) (2004-May-5)
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Still, if you're doing something that constantly needs the frame refreshed (i.e. rotating the camera) then it will give you an exact indication of the frame rate - which (on my pc anyway) remains rather high (drops a little but no where near 10 ;) ). At the moment the full engine runs at about 913 (hovers between 902 to 920) or so on my pc and about 1200 or so on my friends pc. But there is still a lot more to go into this yet. I understand what you guys are saying, I always just thought it was really an indication of how many game loops per second (which would then take into account path finding, collision detection, AI and anything else you'd be checking in the main loop). Which would end up not being a true indication of the frames anyway.


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