Has anyone successfully coded a "twitch" multi-player gamer using directplay? Would you be better off using Winsock instead since it's lower level? Most of the tutorials I have seen that are not chat or tic tac toe programs seem to be using winsock. Thanks.
I personally reccomend Winsock. Most everyone does NOT use DirectPlay. DirectPlay8 I believe has a memory leak problem, too. Winsock is just more universally accepted. What exactly is a "twitch" multi-player game, anyways? ;)