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 DirectPlay vs WinSock
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Obob
Neophyte

3 Posts

Posted - Aug 22 2005 :  1:58:27 PM  Show Profile  Reply with Quote
Has anyone successfully coded a "twitch" multi-player gamer using directplay? Would you be better off using Winsock instead since it's lower level? Most of the tutorials I have seen that are not chat or tic tac toe programs seem to be using winsock. Thanks.

Spodi
Warrior

USA
140 Posts

Posted - Aug 23 2005 :  03:34:54 AM  Show Profile  Visit Spodi's Homepage  Send Spodi an AOL message  Click to see Spodi's MSN Messenger address  Send Spodi a Yahoo! Message  Reply with Quote
I personally reccomend Winsock. Most everyone does NOT use DirectPlay. DirectPlay8 I believe has a memory leak problem, too. Winsock is just more universally accepted. What exactly is a "twitch" multi-player game, anyways? ;)


vbGORE
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Almar Joling
Moderator

Netherlands
190 Posts

Posted - Aug 23 2005 :  05:44:07 AM  Show Profile  Visit Almar Joling's Homepage  Send Almar Joling an ICQ Message  Reply with Quote
Oh, you put a topic here too... Well, I replied on my forum.
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